Specific Primal Focus Abilities

Specific Primal Focus Abilities - are abilities that are may be shared by more than one aspect of Primal Focus, but usually aren't shared by all aspects. These Abilities cost about 3 points per ability

Mind Link: - this ability allows the slayer to sense & read the surface thoughts & emotions of the people that she is closest to emotional (such as family, close friends, & lovers). This ability is most used by the Phoenix aspect, but also can by used others - as it's an ability that premotes a deep personal bonding with close allies.

Battle Mind: - this ability allows to the slayer to telepathic communicate with her allies during battle situations. Note - that this ability requires the Mind Link to exist between the Slayer and any character that she is communicating with.

Danger Sense: - this ability is basically a more powerful version of Situational Awareness. With this ability a slayer can detect or sense potential dangers or threats such as being ambushed by a foe, bombs, or traps. The distance is roughly 3 meters per SL. Success Levels are determined by Perception roll. The slayer gains +3 for Perception rolls. This ability is used mostly by Phoenix & Serpent Aspects. But may also be used by very alert slayers of other aspects.

Combat Sense: - this ability allows the slayer to be very aware of the surrounding during combat situations. As result they can usually sense when an opponent is about to attack, or not. As a result the slayer often gains a +3 bonus on Initiative rolls. This ability is used mostly by the Dragon & Tiger aspects. Although it also may be used very skilled slayers if the other Aspects.

Healing Touch: - this ability allows the slayer to heal others by touch, She can heal another person's wounds, cure toxins/poisons, and block pain. The Slayer may be able to restore LP to another at a rate of 3x her Willpower/ per minute. This ability is used mostly be the Phoenix & Serpent Aspects, but may be used by any aspect.

Advance Heal/Cure: - this ability allows the slayer to triple her normal healing factor, as well as cure herself of toxins or poisons.This ability is a slightly more powerful version of the Heal/Cure. It is used mostly by slayers of the Phoenix Aspect. Although very experienced slayers of the other aspects may also use it as well.

Last Edited By: krj1168 Mar 2 09 10:11 PM. Edited 1 times.