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Posts: 52
Jun 25 11 8:58 PM
Exploders
Motivation: Create "Hosts", "For the Glory of the Hive-Mind!"
Critter Type: Alien Zombie
Attributes: Str 2, Dex 2, Con 2, Int1, Per 3, Will 1
(Ability Scores: Muscle 10, Combat 11, Brains 9)
Dead Points: --
Qualities and Drawbacks: No Weak Spot, Natural Weapons (Teeth), Who Needs Food, Slave Conditioning (must make as many "hosts" as possible), Teamwork (Telepathy with all Necromorphs within 20 yards, and always with the Hive Mind), Problem Solving, Bury the body (cannot spread the infection by itself), Regeneration (1 point per minute), Damage Resistance, Weakness (Targeting Limbs ignores Damage Resistance, 25 Damage required to blow off a limb), Attractiveness -6, Explosive Personality +5 (bump up the damage to 25, to mimic a grenade)
Skills: Brawling 3, Dodge 1, Notice 2, Stealth 3
Natural Weapons: Teeth- Strength *D4 (2), Slash-Stab. It also likes to use it's explosive sac as a club (which explodes on impact) Speed 12
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