FERAL INSTINCT
5 Points
Ferals are the embodiment of a house divided. Their very humanity is constantly at odds with the spirit of the animal that shares their existence. Because of this they often reject the abilities inherent in their bestial form due to a lack of understanding and a desire to maintain control over themselves. But as time passes they learn to adjust to the overwhelming data that floods their senses and trust in their new instincts. Animals of the same species, sensing their dual nature, reject them out of hand and often attack Ferals or flee. But as Ferals make peace with themselves they become less offensive to their animal brothers and can even bond with them.
Feral Instinct costs 5 points and provides a character with +2 to Perception Rolls (note that this can stack with Acute Senses) while in Feral form as well as a bonus of +2 to Survival, Navigation (Land) and Tracking. Also they can interact with their own species without being attacked.
What do you guys think? Is this even needed? Is the price too low? Too high?


