Ok I got a copy of ESP vol 3 and I have questions for the conversion rules. How is essence actually converted? Like for examples:
- For every 5 points of damage sustained, he can spend 2 Essence Points to totally ignore the effects of the damage.
- For every 2 Essence Points spent per Turn
- This requires 3 Essence Points and a Difficult Dexterity Test. By gathering a large ready pool of Essence, the character can spend extra points and make extra rolls to catch additional bullets in a single Turn up to a number equal to his Dexterity. Additional Essence may also be spent to grant a +1 per point bonus to the Dexterity Test.
- siphons D6 x 3(9) Essence Points.
- Essence necessary is available to be spent
- By expending an additional 5 Essence Points the next Turn
- Spends up to 5 Essence Points
- For every 3 Essence Points spent
- Initial attack costs 4 Essence Points, and for every additional 2 Essence Points spent
- Additional Essence Points can be spent
- Action costs 1 Essence Point, but additional points may be spent to increase the distance one yard (meter) each.
